Re: need help on ff10-2
They're good for magic, and you can always revive the member who dies from it. :D
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Re: need help on ff10-2
ya you got a point but they're still sllllooooow [slow motion]
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Re: need help on ff10-2
i remember the first time i got Paine's SDS...i was as giddy as school girl. and then thoroughly disappointed.
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Re: need help on ff10-2
heh,i wasnt at all excited for some reason wen i first got yuna's i thought it wood be awesome but,well i guess i felt a little dissapointed too...
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Re: need help on ff10-2
lol.. Catnip+Trigger Happy Level 3>Anything anyway.
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Re: need help on ff10-2
sure didnt work for me...but i hav strategie problems
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Re: need help on ff10-2
lol, Two Dark Knights and a in danger Gunner with Catnip and Level 3 Trigger Happy. It beats alot of things in the Via Purifico.
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Re: need help on ff10-2
If ya also equip the gunner with the accesory that gives ya haste (cant remember what it is), you will be able to do even more shots with trigger happy.
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Re: need help on ff10-2
that sounds like a good idea....:( but yunalesca's monster petrfiys me before i can shoot i 2 with the trigger happy......
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Re: need help on ff10-2
lol, bring lots of Softs, or have an Alchemist on hand.
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Re: need help on ff10-2
I would:
1)Cast the protective spells, even Reflect on your whole party. 2)Have some one with the Alchemist dressphere, with the Mega-Potion move. Use this ever turn. 3)The bee will kill herself with her own spells, while the others will be weakend due to protect. 4)When the spells wear off, kill the bee with stong magic if she is not already dead. 5)Then use your strongest moves and heal often to win. |
Re: need help on ff10-2
yes but the move Heaven's Cataract......:(
it kills my whole party in one hit.... :( |
Re: need help on ff10-2
forgot sorry i think leveling up is good and protect magic too
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Re: need help on ff10-2
im at lv 99 and protective spells well....never get a chance to use them
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Re: need help on ff10-2
I defeated yunalesca fiend 'shaq' with two dark knights and a gunner with a catnip plus auto haste.
I had one of the knights equip a garment grid which gives the first strike auto ability. The knight would wallop the gunner so that their hp was critical. And then shaq would be finished off by the gunner. The next two fiends at level 100 in the dungeon are worse though. But I deliberately oversouled paragon so he used his super attack alot later in the battle allowing sufficient time for my gunner to finish him. The magus sisters and shiva were easy to defeat in comparison to the fiends of bevelle dungeon. |
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