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Old 07-17-2006, 01:53 AM   #30
Zeromus_X
Master Summoner
 
Join Date: Jul 2005
Location: Core of the Moon (Phoenix, AZ)
Age: 95
Posts: 2,931
Re: Final Fantasy IV faq by Zeromus_X

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3.6 Tower of Zot (Part Two)
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Afterwards, you will have control again. Go and check on Kain. It turns out that Kain is still alive. Kain gets up, and apologizes to Cecil, but Cecil says that it isn’t his fault, as he was under Golbez’s control. Then, they both remember Rosa. Cecil asks where she is, and Kain says they have to hurry. They run through the doors at the back of the room, to where Rosa was being held captive. Rosa cries for help, and Cecil saves her just as a guillotine falls down on where she just was.

Cecil and Rosa have an emotional ‘reunion’ (quite literally). Kain feels embarrased, and then Rosa notices him, surprised. Cecil says that he’s no longer under Golbez’s control, because Tellah’s Meteo broke Golbez’s influence. Kain says that even though he was under Golbez’s control, he was still aware, and wanted to keep Rosa with him at any costs, and steps away.

Rosa steps toward Kain, and says that they should fight together. Kain says that after all he’s done, he can’t possibly join them. Then, Cecil steps near Kain, and insists that they fight together, and that they need his help more than ever now. Kain thanks Cecil and Rosa.

After all that, the White Mage Rosa Farell and the Dragoon Kain Highwind (re-)join the party. You’ll have control again, but DON’T MOVE YET. You still need to re-equip your party.

Hopefully you took my advice and un-equipped Tellah before he kicked the bucket. Equip Rosa with a stave or the Great Bow in the left hand and any arrows in the right. Give her a Tiara, Wizard Robe, and (if you have it) a Rune Armlet. If you don’t have that, then a Ruby Ring will do. If you did the sidequest earlier and got all the treasure from Eblan Castle, then give Kain the Blood Spear if you want, otherwise leave Kain’s equipment as is for now.

When you’ve outfitted everyone, proceed down the steps. You’ll be interrupted by another of Golbez’s minions again, and this time it’s the Devil of Wind, Valvalis. Valvalis is disappointed in Kain for joining with such weak people, despite all his powers. Kain says that he’s come to his senses, and has grown sick of siding with fiends like her. Valvalis says that she’ll enjoy killing them all, and without Tellah and Meteo, they stand no chance. Kain warns her that fighting in the air is his specialty too, and then she attacks...

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BOSS: Valvalis
HP: 8,636
Experience Points: 9,000
Gil: 5,500
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Yes, you heard me right before, Valvalis is quite female, as you can see. And despite what she said earlier, you stand quite a chance, even without Tellah. And of course, Kain will be very important in this battle. What really helps you out, is at the beginning of the battle have Rosa use a Hermes’ Shoes on herself, and then have someone use a Silk Web on Valvalis. This will slow her down so her attacks aren’t so frequent, and Rosa can heal faster. Have Kain use Jump on every turn. Valvalis turns into her ‘tornado’ form throughout the battle, and all physical attacks will do much less damage when she’s also in this form. The only way to turn her back into her normal form is to have Kain Jump on her. Beware, as she’ll immediately attack one of your characters when she reverts to her normal form. Valvalis also enjoys using Wind (a spell that turns a character’s HP to single digits), and Glare (gradually petrifies a character), and a strong physical attack when in tornado form. Remedy this by having Rosa heal any characters struck by Wind and having someone use a Soft item on anyone hit with Glare. When in her normal form, she just uses a weak physical attack. Have other characters use Hi-Potions when Rosa isn’t available to heal. When you turn Valvalis back to her normal form, immediately have all your melee fighters attack. This may be a very long, tedious fight.
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When you defeat Valvalis, she warns you that the last Devil of Elements still remains. But regardless, she warns you that you’ll never leave the tower alive. As she laughs and fades away, the tower begins shaking, and collapsing.

Rosa then tells everyone to hold on to her, as she casts Exit to teleport everyone out of the Tower of Zot. When the group rematerializes, they’re inside Cecil’s room in Castle Baron.

Kain tells Cecil that they still have work to do, regarding the Crystals. Cecil says now that Golbez has Troia’s Earth Crystal, that he has all the Crystals. Kain says that he only has four. The Crystals Golbez has are only the Light Crystals, the Crystals of this world, which is the ‘surface’. There are still four more Dark Crystals that Golbez is trying to obtain. However, even though the group knows that more Crystals exist, they don’t know where to find them. Kain says that the Dark Crystals lie under the surface of the earth, in the underworld. Kain also says that when Golbez collects all the Crystals, he plans on using them to open a path to the moon, for some unknown reason. Kain doesn’t know anything more, but he knows that the key he was in charge of keeping, the Magma (Magma Key) is the key to opening up the underworld. Kain continues, saying that they have to use the key in a certain location to open the way to the underworld.


The group wonders where exactly they’ll have to go to open the path to the underworld, but Cid reassures them that with the Enterprise, they can go everywhere until they find it. Cecil says that they lost the airship when the Tower of Zot collapsed, but luckily Cid equipped the airship with auto-pilot. (Lucky, indeed...) The airship is actually right outside Baron.

With that, the crew decides to rest for the day, to prepare for their journey to the underworld. Cecil is confused as to why Golbez didn’t finish him off in the tower, but ignores it and decides to rest.

When Cecil wakes up, you’ll have control again. It’s now time to use this Magma Key to open the path to the underworld. But where on earth are we supposed to use it at? Well, that’s something that’s going to be told in the next section!
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