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Old 10-03-2009, 05:23 AM   #14
kavith
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Join Date: Oct 2009
Age: 35
Posts: 3
Re: FFXII: International

MAKUHARI--At Square Enix Party 2007, we had the chance to get our hands on Final Fantasy XII International: Zodiac Job System, which was just announced on Thursday during the publisher's press conference. It's become a tradition for Square Enix to re-release their blockbuster titles in Japan under the "International" label. And with over 5 million copies sold worldwide, FFXII was obviously a prime candidate for this.

The most obvious change in FFXII: International is the voice acting. Much like the previous releases under the "International" label, FFXII: International features characters speaking in English, with Japanese subtitles on the bottom of the screen. In terms of visuals, the game features 16:9 wide-screen support, which wasn't available in the original Japanese release. Wide-screen support is becoming essential in Japan as electronic stores are mostly selling wide screen HDTVs nowadays due to the fact that analog broadcast will be terminated in just four years.

Among the other new additions, the key of which being--as the game's title bluntly suggests---the Zodiac Job System, which is more or less a fancy term given for the game's new license board system. The boards come into play during character evolution. While the original FFXII had only one license board, FFXII: International gives you a selection of twelve boards that you can set on each of your characters. Doing so will let you customize your characters into playing like a certain job; Knight, Monk, Time Mage, Breaker, Archer, Black Mage, White Mage, Red Mage, Kikoushi (gunfighter), Uhlan (Spearman), Shikari (a fighter that uses daggers), and Mononofu (a fighter with a mix of Japanese style attacks like Samurai and Ninja skills).

It's completely up to you as to how you set the boards on your characters, and if you chose to do so, you can even set the same board on multiple characters. However, you can't change the board on your characters once after you've picked them, meaning that you'll need to finish the game (or restart) if you want to change their boards.

Fortunately, the developers of FFXII: International intended the game to be played multiple times, and there's a new feature that lets you save time in doing so. Pressing the L1 button in FFXII: International lets you go into "Double Speed mode" where the game literally runs at double its normal speed (during both exploration and battles). Since FFXII is already using the PlayStation 2 hardware to its potential, the only way to add this feature was apparently through frame skipping. So when the Double Speed mode is turned on, the graphics move a bit choppy, albeit extremely fast.

Another major new feature in FFXII: International is the new "Trial Mode" that can be picked from the title screen menu. This mode resembles a survival style battle where you take on memorable enemies in the game (mostly bosses), one after another. You can use your characters from your saved data to fight in Trial mode, so if there's an enemy that's too strong, you can build up your party members in the normal/storyline mode, and then challenge the enemy in Trial Mode again. The enemies get stronger and stronger as you beat then, and we've been told that there might be some surprising enemies if you get near the end of the mode.
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