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Old 08-03-2006, 04:23 AM   #43
Zeromus_X
Master Summoner
 
Join Date: Jul 2005
Location: Core of the Moon (Phoenix, AZ)
Age: 95
Posts: 2,931
Re: Final Fantasy IV faq by Zeromus_X

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4.7 Sealed Cave
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Whether you decided to do the side quests or not, you’ll need to get moving with the story eventually. It’s time to go to the Sealed Cave. The Sealed Cave is located just northwest of Tomra. When you enter the cave, inspect the door in the first room. An item list will pop up, use the ‘Necklace’ that belonged to Luca to open the door. Then step through it to the next area.

From the entrance of the first basement, go right, then down across the rope (wire?). Go down until you see a door leading into a mini-chamber, but DON’T OPEN IT YET! There’s something you need to know about the doors in this dungeon. Every single door in this dungeon is really a monster in disguise, a ‘TrapDoor” (Trap Door). They have 5,000 HP each, and constantly use an attack called ‘Dmension’ (Dimension) to immediately kill one of your party members, one by one. Luckily, it’ll use up one turn between attacks to use Scan on the character it’ll attack next. That way, you’ll know who it’ll attack first and can plan accordingly. Have the men attack, and Rydia use Titan or Leviathan (Leviathan can kill it in one casting). They don’t take too much to defeat, but if you don’t do enough damage in time, a monster will come out of it to replace it, and you’ll have to fight it.

It should be noted that not all the doors here lead to treasure or anything noteworthy, however, the Trap Doors give out excellent experience points.

Open this first door, and kill the Trap Door. Go inside the miniature chamber and open two chests. The left chest contains a Kotetsu, and the right chest contains an Ether1 (Ether 1). Then exit the chamber. Now a bit below and to the left of the chamber is a chest. Open it up for a Bestiary. Now go to the left of that miniature chamber, and keep going left until another rope going up is above you. Go across it, and you should see another door on the other side. Open it, fight the Trap Door, and go through to the next area.

At the entrance of this new chamber, go up until you see a chest to your left. It contains a HiPotion (Hi-Potion). Now, above you, are two doors. Both doors lead to empty rooms, so only go through them if you want the experience points. The chest on the right side of the room contains and Ether1 (Ether 1). The stairs to the second basement are in the lower right corner of the room.

From the entrance of the second basement, go straight down across another rope. Then, when you reach the other side, go right for a treasure chest with a StarVeil (Star Veil). This item can be used in battle to cast Wall on the user. Save these!! Don’t use these ever, unless I explicitly say so! They will be extremely useful for a tough battle in the future.

After that, go back up across the rope, and then go right across a bridge. Open up the chest right on the other side for a Life. Then go up, along the ledge. At the top of this area, you’ll see six doors. Yes, six doors. That’s a lot. From right to left, the first door leads to an empty room; the second door leads to chest with a Light (Light Sword) for Cecil; the third door leads to two chests containing a Fuma (Fuma Shuriken), Elixir, and a third chest with another StarVeil (Star Veil, hang on to it!); the fourth door leads to an empty room, the fifth door leads to a Save Point (rest here and save, please); and the sixth door leads to two chests, which contain another Kotetsu and a Ninja (Ninja...Mask? Well, it’s a headgear) for Edge.

Whew! Now, after all that, go to the left side of this area. You should see another ledge that goes down. Follow it all the way down, until you see another door. This door leads to the next area to continue.

In this new chamber, keep going up from the entrance until you reach a chest. Open it up for an Ether1 (Ether 1). Then go left, and down, to the lower left corner of the chamber to the stairs to the next chamber.

On this floor, open up the two chests near the entrance for a HiPotion (Hi-Potion) and a Life. The door on the left side of the room leads to an empty room. The entrance to the third basement is hidden on the very bottom of this room; it’s rather difficult to see. It’s one step two steps below the giant stone column in the lower part of the room.

At the entrance to the third basement, cross the bridge down from it to a new platform. At the center of this platform is a rope leading down to another platform, but don’t go down it yet. Grab the MuteBell (Mute Bell) out of the chest on the right side of this platform. The door leads to an empty mini-chamber. When you’ve grabbed the treasure, climb down the rope. When you reach the platform below, head to the right, to a door leading to another chamber, it hosts many boxes and chests. The two chests contain an Ether2 (Ether 2) and a X-Potion. The boxes contain nothing, unfortunately. Now, from the point where the rope is, head to the left, and go up. You’ll reach the stairs leading down to a Save Point. For all that is good and holy, rest and save your game here, if you haven’t already. Head down to entrance to the fourth basement.

As you enter the fourth basement, you’ll notice two ropes to your left and to your right. They don’t lead anywhere, so just ignore them. Just go around the ledges on the left or right side and go around to the stairs in the center of the chamber down to the fifth basement.

In the fifth basement, just go up across the bridge, and open the door to fight the final Trap Door. Go through it and you’ll finally reach the Crystal Room. Go up to the Crystal and check it to obtain it. You’ll receive the Dark (Dark Crystal). Before you leave the room, refill Rydia and Rosa’s MP. Now exit the Crystal Room, and attempt to leave by going down across the bridge.

To the party’s surprise, the walls suddenly start closing in! Snagging the Crystal must’ve triggered this trap. Looks like the crew will have to fight the walls to survive!

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BOSS: EvilWall (Evil...Wall)
HP: 28,000
Experience Points: 23,000
Gil: 8,000
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This is truly a battle against time! If the Evil Wall gets close enough to the party, it’ll just use it’s instant death attack, ‘Crush’ on one character at a time. The goal is to obviously kill it before it can do this. Rydia should cast Bio first, and then spam Leviathan or Titan. If you don’t have Leviathan, just have her spam Bio. The men should use Bacchus’ Wine on themselves to cast Berserk on themselves, and Rosa should cast Haste to speed up the damage. You’d be surprised how much damage Berserk and Hasted fighters can do! Since the Evil Wall doesn’t do much damage with his normal attack, Rosa shouldn’t need to heal. This fight is a source of frustration for numerous people, don’t lose hope if you lose multiple times. Just keep trying, using this strategy, although he isn’t too hard if you do it correctly.
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After that, you’ll have to walk all the way out of the cave, as Exit and Warp aren’t effective here (unfortunately...). Luckily, the trek out of the cavern isn’t as long as the journey in. When you get to the room before the first room (the entrance), DE-EQUIP KAIN. Yes, Kain is leaving the party. Can you guess why?

Well, Golbez is why. Right when you try to exit the cave, Golbez’s voice commands Kain to give him the Crystal. Kain resists at first, but he’s a dumbass and eventually just flips out again. Kain then seizes the Dark Crystal from Cecil. Golbez, talking through Kain, announces that with all the Crystals, the way to the moon will finally open, and he can activate the Giant of Babil. Kain then leaves, and the party is left Crystal-less, again.

Yeah, what the hell.

Well, with the crew in a very, very, very bad position, there’s nothing else to do but give the bad news to King Giott. Head back to the Dwarf Castle.
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