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Old 08-30-2007, 10:20 PM   #16
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Re: Angra Mainyu

Originally Posted by Hydra
His levels were higher?

And Catnip. That's a factor. I wouldn't doubt that did it. :]

Just a lot of Phenoix Downs+Catnip=Pwnt.

I used three Dark Knights the first time.
that freakin cat nip thing doesn't do me ANY good at all.

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Old 08-30-2007, 10:55 PM   #17
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Re: Angra Mainyu

You have to be in the Critical status first.
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Old 08-31-2007, 04:44 AM   #18
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Re: Angra Mainyu

I've heard in some versions off FFX2 that the catnip item berserks your character out and makes em hit for 9999hp damage but you have no control over it.
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Old 08-31-2007, 05:15 AM   #19
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Re: Angra Mainyu

Yeah, in FFX-2 International + Last Mission Catnip also adds Berserk and Slow to your characters. This stops people from using it in conjunction with multi-hit attacks like trigger happy, a combo that makes even the hardest bosses in the game a complete joke.
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Old 09-01-2007, 02:54 AM   #20
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Re: Angra Mainyu

I've never even heard of this Cat Nip. I beat Angra Mainyu just fine without it. o_o

I don't remember exactly how, but I know I just used my regular tactics...and it was all good.
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Old 04-11-2008, 10:49 AM   #21
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Re: Angra Mainyu

How i beat it:

Equip 2 people with dark knight and have them learn ALL the proofs, then you be basically immune to all status elimination. Also if you have it equip them with an accessory that doubles their HP and equip them with a Garment Grid that has Break HP Limit. Then equip the other person with Alchemist and a Ribbon (and same Grid etc) You want to have learned Phoenix Down, X-potion and Mega potion and elixer. Keep using your dark knights 'Darkness' ability and also try 'Black Sky' if you have mastered it. Because darkness takes off your HP, make sure you are using Mega potion to revive them, and Elixer if they need it after using black sky. Part of you team will die but make sure to keep healing them and take advantage of the fiend healing his arms.

It takes a while, but it works =]

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Old 10-24-2009, 07:41 PM   #22
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Re: Angra Mainyu

I managed to beat it at level 42 with the Dark Knight and Alchemist dresspheres. Just spam Mega Potion and Darkness. :P

Even with that, you can still screw up if you get your timing wrong. When he regenerates his arms, you always want to time your Darkness after he regenerates one, because if he regenerates after you used Darkness, it will only hit the body and you risk him using that explosion move, forgot what it was called...

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