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Old 08-17-2005, 07:00 AM   #16
 
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Re: FFNET GUILD is up.

very very nice, but all is so expensive, I sure hope that changes
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Old 08-17-2005, 08:36 AM   #17
 
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Re: FFNET GUILD is up.

Just get more gil
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Old 08-17-2005, 08:38 AM   #18
 
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Re: FFNET GUILD is up.

Arkacia, care to clue us in on how to fight monsters?
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Old 08-17-2005, 08:57 AM   #19
 
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Re: FFNET GUILD is up.

I found it.

At the top, just below the Logout button, there's a link "RPG". If you click on it, a dropdown menu will appear. At the bottom of the dropdown menu there's a link to the "Monster Arena", where you can battle monsters

EDIT#1: Another question.. what does depositing into the bank do?

EDIT#2: It seems excessively expensive to heal yourself at the training center. 54 Gil just for healing 24% of your HP! Sheesh. I hope you automatically regenerate HP over time, cause I'm not about to waste that much money for that little just yet

EDIT#3: The healing cost goes up as I get less and less HP it seems. Oh and, why don't you get Gil for killing monsters? In every FF game you get Gil for fighting, but not here :/ hehe

EDIT#4: I bought a potion for my hard-earned 100 Gil, and went into battle with a monster to use it (it gives 150 HP in battle, only 100 outside). It gave me 0 HP and I died. WTF? I hate this RPG game
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Last edited by Shadowheart; 08-17-2005 at 09:47 AM.
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Old 08-17-2005, 01:27 PM   #20
 
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Re: FFNET GUILD is up.

That's why you should all be white mages. Life is much easier.



Hey...did anyone notice how many posts there are this morning?
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Old 08-17-2005, 02:41 PM   #21
 
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Re: FFNET GUILD is up.

Looking good
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Old 08-17-2005, 02:52 PM   #22
 
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Re: FFNET GUILD is up.

Any way you can input an in-battle cancellation feature, when it's not your turn? I'm stuck in battle with Lionheart250 right now and I can't buy any items or do much of anything at all.

The RPG menu doesn't show up for me, either. When I click on it all I get is a little black line going down the right side of my browser with nothing to click on.

EDIT: Okay, I accessed the monster arena after going through pages and pages of source code looking for that one link. I'm still stuck in my battle, so is there any way to end it even though it's his turn?
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Old 08-17-2005, 07:19 PM   #23
 
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Re: FFNET GUILD is up.

Just ask/pm me to have you caneled out of a battle. That is the only way it can happen for now.. I guess. So you want me to cancel the battle ffnut?
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Old 08-17-2005, 09:16 PM   #24
 
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Re: FFNET GUILD is up.

If you don't mind, yeah, cancel it. Thanks.
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Old 08-17-2005, 09:49 PM   #25
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Re: FFNET GUILD is up.

I think this will be really fun! By the way, could anybody help me telling me how to put a picture in the signature?xppp thank you!!
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Old 08-18-2005, 03:26 AM   #26
 
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Re: FFNET GUILD is up.

Quote:
Originally Posted by FFnut
If you don't mind, yeah, cancel it. Thanks.
Your all set FFnut.
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Old 08-18-2005, 09:03 AM   #27
 
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Re: FFNET GUILD is up.

Much thanks.

Also, any way you can tone down that Grendador monster to make it suitable for level 5 characters? It's parameters are all 0 but it can still dish out 60-something damage because it's level 10.

EDIT: I'm about to send you a PM regarding the Clan Point system, but I was also wondering how to boost your limit - I've seen the Thunder Flan do it several times.
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Old 08-18-2005, 10:52 PM   #28
 
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Re: FFNET GUILD is up.

Just give me a few days to try to figure the RPG settings out and it will be runnig at tip top shape. Its new to me also, so I have to learn how to set it all up right.

I just upped the Gil rate for replying to a thread to 4 gil and creating a thread to 8 gil per.

Shadow, when you deposit Gil into the bank, you can leave it there and earn interest on it. It may not be much put I may up that if I can too.
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Old 08-19-2005, 06:06 AM   #29
 
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Re: FFNET GUILD is up.

You can spend deposited money like normally though?
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Old 08-19-2005, 03:12 PM   #30
 
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Re: FFNET GUILD is up.

When can we buy magic and, can archer class people use magics 2 ?
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