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Final Fantasy XII The newest face of FF, a mixture of old and new, with graphics that open eyes and leave you wanting more. |
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07-07-2007, 07:19 PM | #1 |
Master Summoner
Join Date: Sep 2006
Location: Zanarkand Ruins (ok I live in the UK)
Age: 46
Posts: 1,778
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The License Board
What do you guys think about the license board then?
I quite like it. I haven't cleared the game yet but am I right assuming the the abilities and accessories side of the board is different for each character apart from the teckniks?
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The Fantasy is never truly final
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07-07-2007, 11:12 PM | #2 |
Go Umbarbar do my bidding
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Re: The License Board
No - both sides are identical except for the espers and MQs you choose - they (obviously) disappear from the other character's boards.
Honestly - I didn't like the board much. While it allowed you to choose how you developed your characters, I still thought the end result was a party that was all-too similar again (Like in X.) I appreciated the different classes in VI - or even the job classes better than the LB.
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07-08-2007, 07:50 AM | #3 |
Master Summoner
Join Date: Sep 2006
Location: Zanarkand Ruins (ok I live in the UK)
Age: 46
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Re: The License Board
Ok so you more or less have identical characters again when the board is completed which sucks a little, but what about the characters themselves?
Do their stats when they level up go up differently per different character, or will you still have a bunch of characters who are the same ability wise and who have the same stats?
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The Fantasy is never truly final
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07-08-2007, 07:55 AM | #4 |
Moogle Farmer
Join Date: Jun 2007
Posts: 107
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Re: The License Board
I like it while you are playing the game there is so much flexabillity i havent finished the game yet so i dunno if i will like the end result we shall see
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07-08-2007, 08:19 AM | #5 | |
Go Umbarbar do my bidding
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Re: The License Board
Quote:
There are minor differences - such as: Basch has the highest base strength, Fran (I believe) has the highest base HP....and so on. But the differences are miniscule at best - hardly noteworthy.
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Fight, if there is something to fight for. Never give in, or give up - but ALWAYS give. Choose your battles wisely. You only get one shot at life. Follow your heart. |
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07-08-2007, 11:47 AM | #6 |
Chocobo Jockey
Join Date: Mar 2006
Posts: 274
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Re: The License Board
It was a neat idea that was botched due to severe balancing issues. Licenses are for the most part far too cheap, allowing you to make every character good at everything rather then forcing you to specialize in only one or two areas. In addition, offensive magic is significantly less useful then physical attacks as they are slower to use, cost MP that could be used more efficiently and are generally weaker. The only situation where magic is more useful is when fighting large groups of enemies and since this is a situation that only occurs occasionally a dedicated black mage or summoner is a useless endeaver. Dedicated healers are unnecessarily due to the aforementioned issue with licenses being too cheap, resulting in a rather no-brainer situation of either building a character that's only good at white magic or building a character that's good at white magic AND physical combat AND whatever else you feel like throwing in.
What you're basically left with is a set of six character that only really differ in what weapons you decide to give them. |
07-08-2007, 12:38 PM | #7 |
Moogle Farmer
Join Date: Jun 2007
Posts: 107
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Re: The License Board
So there you go, i do like it but everything you said is damn true there is no individuallity
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07-08-2007, 02:12 PM | #8 |
Master Summoner
Join Date: Sep 2006
Location: Zanarkand Ruins (ok I live in the UK)
Age: 46
Posts: 1,778
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Re: The License Board
Ah well my questions been answered then, but i was hoping that at least the license board would be slightly different for each character.
Never mind.
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The Fantasy is never truly final
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07-12-2007, 05:49 AM | #9 |
Highwind Captain
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Re: The License Board
But there IS individuality, BECAUSE of the freedom on the liscence board. You can customize each character all you want, and assign them the roles YOU want them to have. From what you observe (or at least what you can get the gist of) about the character's personalities can even help you determine what you really want them to do. You can have everyone learn everything just for the benefit, but you don't really HAVE to think of it as something that's not unique enough, because you can make the experience as unique as you want to make it.
And, just as an add-on, I believe that the liscence board in FF12 is merely a step-up from FFX's sphere grid system. Wouldn't you say? =}
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'All games contain the idea of death.' --The Lords and the New Creatures |
07-12-2007, 07:23 AM | #10 | |
Go Umbarbar do my bidding
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Re: The License Board
Quote:
You want individuality...? Here: http://www.gamefaqs.com/console/ps2/file/459841/45802 *puts on Forrest Gump tone* "...and that's all I have to say about that." = 3
__________________
Fight, if there is something to fight for. Never give in, or give up - but ALWAYS give. Choose your battles wisely. You only get one shot at life. Follow your heart. |
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07-12-2007, 07:41 AM | #11 | |
The Portuguese Dragoon
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Re: The License Board
Quote:
FFI/III/V/X-2 Job System is good. Final Fantasy IV/VI system is great, where the story chooses the jobs of the characters for you. They all have different abilities, making them unique. |
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07-12-2007, 08:06 AM | #12 | |
Chocobo Jockey
Join Date: Mar 2006
Posts: 274
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Re: The License Board
Quote:
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07-12-2007, 08:31 AM | #13 |
Master Summoner
Join Date: Jul 2005
Location: Core of the Moon (Phoenix, AZ)
Age: 96
Posts: 2,931
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Re: The License Board
Yeah, it starts out great, but by the time you decide you're going to do end-game sidequests everyone has already unlocked everything.
Although thankfully it seems they're actually putting the whole job system idea with the License Board in International. |
07-13-2007, 08:42 PM | #14 |
Master Summoner
Join Date: Sep 2006
Location: Zanarkand Ruins (ok I live in the UK)
Age: 46
Posts: 1,778
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Re: The License Board
I have kept my characters the same way as when they first joined my team
I have fran and balthier as long range fighters and everyone else as close combat.
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The Fantasy is never truly final
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07-17-2007, 05:23 AM | #15 |
Go Umbarbar do my bidding
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Re: The License Board
I'd like to try a NLB playthrough...be a LOT more of a challenge than just playing through the game normally
__________________
Fight, if there is something to fight for. Never give in, or give up - but ALWAYS give. Choose your battles wisely. You only get one shot at life. Follow your heart. |
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