*Taken from Gamefaqs*
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DHOULMAGUS (FIRST FORM) - G0107
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HP | MP | EXP | GOLD | ATK | DEF | AGI | LVL | ITEM
1880 | 255 | 4300 | 0 | 202 | 128 | 78 | 18 | None
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1. Opens Both Hands: Splits into three Dhoulmaguses (SELF)
2. Normal Attack: 50~ Damage (SINGLE)
3. Wind Sickles: 70~ Damage (SINGLE)
4. Throws Debris: 80~ Damage (HITS 2 RANDOM -or- 1 TWICE)
5. Eyes Gleem Eerily: Puts one character to sleep (SINGLE)
6. Thousands of Whips: 40~ Damage (ALL)
7. Thin Air Attack: 40~ Damage (ALL)
8. Wave of Ice: Nullifies stat buffs on your party (ALL)
9. Multiheal: Restores 80~ HP (SELF/ALL)
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DHOULMAGUS CLONES
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HP | MP | EXP | GOLD | ATK | DEF | AGI | LVL | ITEM
570 | 255 | 450 | 0 | 176 | 128 | 86 | 20 | None
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PREPARATIONS
Recommended level for Hero is 29 or (preferably) 30 before approaching this
battle. And no, that is not a typo. If you want to be able to beat Dhoulmagus
without tearing your hair out, you're going to need Hero to be at least level
30. But more important than Hero's level is Angelo's. Once he hits level 30,
he learns Multiheal, which is INCREDIBLY helpful in this fight. Thankfully,
now that you have the boat, there are a few places you can hunt for metal
slimes. Check the Gaining Experience section of this FAQ for help. Another
great place to level up is the area just before you reach Dhoulmagus in the
Dark Ruins. There's a spring there that you can use to completely heal your
party. Whistle, call your Monster Team, heal, repeat. You'll be leveling up
in no time. Put most of your money in a bank, because there's a good chance
that you won't make it past Dhoulmagus the first time you fight him. But
don't fret! If you beat Dhoulmagus's first form and die fighting his second,
you can go back to the Dark Ruins and you'll only have to fight his second
form again. With the Dragon Scale that can be found in the Dark Ruins, plus
the one in from the Royal Hunting Grounds, you can now make a Dragontail Whip
for Jessica, which is a BIG upgrade. Just mix the two Dragon Scales with a
Snakeskin Whip (Leather Whip + Scale Shield). The best sword for Hero at this
point in the game is Zombie Slayer. To make this, you must first buy a
Zombiesbane at the bazaar in Argonia, then mix it with a Holy Talisman (Tough
Guy Tattoo + Holy Water + Gold Rosary). Voila, instant badass weapon! This
sword also works great against most of the enemies in the Dark Ruins. As far
as the rest of your equipment goes, I'd suggest picking up the best of
everything in the bazaar, ESPECIALLY the armour and shields that absorb magic
damage. For example, the Magic Vestment is weaker than a Silk Bustier, but
the magic resistance definitely makes up for it. Also in the bazaar is a
little girl who's selling Yggdrasil leaves. These are great, because they
always revive a character when used (unlike Zing, which only works half of
the time). However, the girl will only sell you a leaf if you don't already
have one, so once she gives you your first, she'll stop selling them to you.
You can get around this by "hiding" one of your leaves in the alchemy pot.
Put a Yggdrasil leaf and some Magic Water into the pot, then buy another leaf
from the girl. Immediately cancel the alchemy pot, and now you've got two
Yggdrasil leaves. If you've done the Chateau Felix sidequest, there's a less
costly method of doing this. While helping Felix, you encounter a tree that
appears only at dawn. Here you will find a Yggdrasil Leaf if you currently
have none in your inventory. If you already have one, use the aforementioned
alchemy pot trick to "hide" the first and pick up the second, then interrupt
the pot to regain the first. Make sure to put at least one or two Magic
Waters into Jessica and/or Yangus's inventory, because there's a good chance
that you'll need to use them on Angelo if you're trying to make it through
both of Dhoulmagus's forms in one run (especially if you're casting Multiheal
almost every turn, or even if you don't have Multiheal at all).
STRATEGY
Believe it or not, but this is the easy half of our epic battle with
Dhoulmagus. He always starts off by splitting himself into three entities.
The real Dhoulmagus is in the center; the two flanking him are clones. They
only attack once per turn, but they can deal almost as much damage as the
real Dhoulmagus, so you'll want to take them out first. Thankfully, they only
have 570 HP, so they'll go down quick, plus Dhoulmagus won't regenerate them
once they're gone. In this battle, you really only have two priorities;
attacking and healing. Hero and Yangus should be attacking almost every turn,
unless Hero needs to cast Fullheal to help Angelo out. Make sure that Hero is
using Falcon Slash, too, as it's much more effective than his normal attack.
Jessica casts Oomph on those two, then attacks every turn with Twin Dragon
Lash until Dhoulmagus uses his Wave of Ice ability or the Oomph runs out. Sap
rarely, if ever, works here, so I wouldn't suggest that you bother with that.
You also don't want to psych up or use any stat buffs other than Oomph,
because you'll only end up wasting turns once Dhoulmagus wipes them all out
with his Wave of Ice. In the beginning, Angelo should attack with Falcon
Slash, but once Dhoulmagus starts attacking, he needs to be kept busy casting
either Multiheal or Fullheal until Dhoulmagus is finished. The moves you want
to look out for are when he throws debris at one of your characters, plus any
of the attacks that damage everyone in your party (specifically, Thin Air and
Thousands of Whips). This is why it's suggested that you have Angelo learn
Multiheal before this battle, but you can make it just fine without. Whenever
Dhoulmagus puts someone to sleep, don't bother having Angelo use Tingle on
them, because one of his next attacks is sure to wake them up. You can call
your Monster Team at any time during the battle, but I'd suggest waiting
until the clones have been taken out first so that they can focus their
attacks on the real Dhoulmagus.
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DHOULMAGUS (SECOND FORM) - G0108
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HP | MP | EXP | GOLD | ATK | DEF | AGI | LVL | ITEM
2640 | 255 | 12000 | 0 | 210 | 135 | 74 | 15 | None
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1. Normal Attack: 70~ Damage (SINGLE)
2. Combo Attack: 25~ Damage x 5 [125~ Damage] (SINGLE)
3. Kasizzle: 40~ Damage (ALL)
4. Kacrackle: 40~ Damage (ALL)
5. Blazing Fire: 60~ Damage (ALL)
6. Feather Arrows: 80~ Damage (ALL)
7. Intimidating Scream: Knocks out a character for one turn (ALL)
8. Wave of Ice: Nullifies stat buffs on your party (ALL)
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PREPARATIONS
Recommended level for Hero is 30 or 31 before approaching this battle. See
the Preparations section for Dhoulamgus' first form. If you manage to beat
his first form, but die fighting his second, you can go back to the Dark
Ruins and you'll only have to fight his second form again.
STRATEGY
Oh, here's where things start to get nasty. Once again, Dhoulmagus will be
able to attack twice per turn, nullify all of your stat buffs, and attack all
of your characters at once for big damage (especially once his HP starts
running low). If you have Multiheal, good for you. If not, you'd better have
Hero and Angelo be ready to cast Fullheal almost every turn. If there's one
character that desperately needs to be healed, make sure to have Angelo cast
Fullheal on them instead of Hero, because there's a greater chance that he'll
be able to use it before Dhoulmagus attacks again. Have Jessica focus on
casting Oomph on Hero and Yangus, then attack with Twin Dragon Lash.
Dhoulmagus loves to cast Kasizzle and Kacrackle, so it may be in your best
interest to use Insulate or Magic Barrier as well during this battle. Once
again, though, only these two spells and Oomph should be used as stat buffs.
If one of your characters dies, I'd suggest using a Yggdrasil leaf instead of
Zing, because it'll save you from a lot of frustration if Zing fails. Nearly
every turn, Yangus should be using his normal attack. Only have Hero use
Falcon Slash, and that's only when no more than one person really needs to be
healed. Again, Jessica's casting Oomph, Insulate/Magic Barrier, and Twin
Dragon Lash while Angelo constantly uses Multiheal and Fullheal. Don't let
anyone's HP drop too far down; play conservatively and you won't have too
much to worry about. Dhoulmagus' combo attack is capable of taking out any
one of your characters if their HP is too low, and the combination of his
fire/ice spells and the feather arrows attack can be just as deadly. Feel
free to call your Monster Team into battle again at any time, and let them
absorb some damage while they deal their own. This battle can be ridiculously
challenging, but keep trying! Like they say, don't give up before you LEVEL
up!