The Game Secrets FFX

Im pretty sure all the aeons only have one overdrive.
 
FFnut said:
No, Valefor has two. I'm lazy, though, so I can't look it up. All I know is it involves talking to someone with a dog right outside Besaid Temple.
Is Valfor the only aeon who has two overdrives?
 
Yeah, I'm pretty sure...

Valefor - Energy Ray, Energy Blast
Ifrit - Hellfire
Ixion - Thor's Hammer
Shiva - Diamond Dust
Yojimbo - Not really applicable here, but you could make an argument for Zanmato because he has a better chance of using it when he has OD...
Bahamut - Mega Flare
Anima - Oblivion
Magus Sisters - Delta Attack

Yeah, Valefor's the only one with two.
 
To get the weapon itself? You have to do something with chocobos (probably win a race against the trainer) then go to the top left corner of the Calm Lands. Go down the side of the cliff and use the Celestial Mirror there.
 
You have to find the three cactuar stones in the Thunder Plains and then go to the broken lightning tower. Lightning will hit it and you can find the Spirit Lance.
 
whats soo good about the final weapons?? pls explain ... they cant be that good if you cant gain ap and you cant customise them!
 
From the Ultimate Weapons Guide at www.gamefaqs.com:

You'll notice that your ultimate weapons aren't all they're cracked up to be
at first. In fact, you can't remodel them, and they prevent you from gaining
AP! Their powers are sealed, so you'll need to unseal them to take advantage
of their full potentional.

Each weapon has 2 power-ups, a Crest and a Sigil. After collecting each power-
up, return to the plant in Macalania Woods to unseal your weapons. Without
unsealing your weapons at all, they will only bear the [No AP] auto-ability.
After unsealing them with the Crest, they will bear [No AP] and [Double
Overdrive]. And finally, after unsealing them with the Sigil, they'll have all
of the bells and whistles they rightfully should have. Also, you cannot unseal
your weapons with the Sigil before you've unsealed them with the Crest. If you
have both in your inventory, you still need to talk to the plant twice - once
to unseal the weapon with the Crest, and once again to unseal it with the Sigil.

After unsealing the ultimate weapons with both the Crest and the Sigil, they will all have the properties Break Damage Limit (possible to do more than 9999 damage) and Triple Overdrive. They will also have 2 more properties each, that vary. Some have Double AP, but not all, for example.

Each weapon has it's separate Sigil and Crest. Tidus' ultimate weapon has the Sun Crest and the Sun Sigil for example.
 
If you want to learn the 2ed overdrive of Valefor,you must beat the dark Valefor in beside island after you get the airshipe
 
水草Cloud said:
If you want to learn the 2ed overdrive of Valefor,you must beat the dark Valefor in beside island after you get the airshipe

Isn't it that in combination w/picking up an item for defeating the fiend (you may get the item by actually defeating him, but you might have to pick it up - I will look futher into this.)
 
At the entrance to Besaid, I found it out the hard way when trying to go there late in the game and getting completely owned by him.
 
reasoniamalive said:
Isn't it that in combination w/picking up an item for defeating the fiend (you may get the item by actually defeating him, but you might have to pick it up - I will look futher into this.)

reasoniamalive said:
actually, you can get the ENERGY BLAST (valefors 2nd Overdrive) very very early in the game. you can get it before leaving Besaid Island. reply if you wanna know how.
 

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