If you mean the junction system, then no its not good. It was an interesting idea but its one of the things that makes me dislike ff8 becuse if you want half decent characters you have to spend about half an hour drawing one spell >_>
I thought that it was great because it let you control every single aspect of the characters. Other things I liked about FF8 are the active ATB bar, and of course, the graphics. I didn't however, like the fact that Squall and Rinoa's limit breaks were selected on such a random basis, and you couldn't decide which one to pull off.
I actually like the limit breaks in FF8.. when I don't have Aura I simply put Squall and/or Zell's health down to the yellows in boss fights and execute limit break after limit break. There's almost no boss that can give a real challenge in FF8, so having your HP in the yellows is not really dangerous if you know what you're doing.
Except for countless deaths against Omega Weapon, a few to high level Ruby Dragons casting Breath in my first playthrough and the occassional Malboro (if you're not prepared with top notch status defense, they will slaughter you), the only time I've died in FFVIII was when Irvine got confused with 100 Death junctioned to status attack. That was almost funny
But yeah, the bosses in this game are very easy IMO. Especially if you run a low-level game and has some of the best junctioning magic.. you will slaughter everything in your way
It caused me some trouble understanding it at first...but after mastering it...it becomes a great help...and the limit break is necessary on low HP such that party member makes hes/shes best manoeuvre out of despiration in a fight same as with monsters....
I quite like the idea of the junction system as it allowed you to totally control the evolution of your characters.
But i had 100 ultimas to my elemental defense, 100 pains to status attack, 255 for every stat apart from spirit plus a 100 of every other type of strong magic to every possible type of junction and my characters were almost indestructible.
Yeah I think it was a pretty good idea, made the game a bit too easy though if you utilise it correctly.
I really didn't grasp its true potential til the end of disc 4 on my first playthrough. Ultimecia and griever were a pain cause they kept on robbing all my stocked magic.