The sphere grid

The sphere grid was the best character advancement system to that date. It allows you to shape your characters into whatever you want. Who said a mage has to hit for 153 melee damage? Enter the sphere grid....
 
Gunslinger said:
The problem i had with it was that once evryone was maxed out they were all exactly the same.....unlike 9 where all characters have very unique abilities.
I agree. At the beginning and for players who aren't hard core, it works fine, but if you really push it, you can have all the characters having the same skills and stats, which isn't that fun. But all in all, I think it's a fair system, one that doesn't completely rely on weapons, which is more realistic.
 
ei! it was confusing at first but when you really know how to go around the sphere grid it as "easy as pie!" i really i like it was a breath of fresh air for me because it was the cliche of leveling up! you know! it was bit of a challange though... and still not finished with the game!!^_^
 
ei! it was confusing at first but when you really know how to go around the sphere grid it as "easy as pie!" i really i like it was a breath of fresh air for me because it was not a cliche of leveling up! you know! it was bit of a challange though... and still not finished with the game!!^_^
 
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I think sphere grid is quit very good.It's the best system in the history of FF.Do you wanna Yuna to be a thief or Tidus to learn white magic?.....The sphere grid will help you to realize it
 
I got everyone but Kimhari to master most of the skills on their sphere grid... right now Tidus is being a white Mage, Kimhari and Yuna a thief, Rikku a black Mage, Lulu an oracle (Wakka's sphere grid) Wakka a samurai, and Auron a rougue!
 
I love the sphere grid. It's unique and fun to work with (Until I move the wrong way and have to waste s.levels on getting back to the right spot). I also had fun giving Auron 400HP in a matter of minutes. :)
 
Definitely unique and new. It was great, until Kimahri started lagging behind. BUt that' s my fault. Did anyone get Ultima? Pretty hard. But yeah, it does give more freedom in choice of skills and stats. Before, the only thing you could do was level up as best you could and try to learn the skills. That was about it. Now, you can choose your own.
 
I loved the Shpere Grid.. It was a good addition to Final Fantasy. To tell the truth I had alot of fun getting shperes and placing them on places on the grid. I liked to see the different colors also HAHAHAHA!!
 
Black Mage said:
I loved the Shpere Grid.. It was a good addition to Final Fantasy. To tell the truth I had alot of fun getting shperes and placing them on places on the grid. I liked to see the different colors also HAHAHAHA!!


Hey BM...how far did you get into the whole leveling up/beating the original creations monsters? I found, after a while, that everything was too easy and made the game boring to play. :(
 
Well I got pretty far into the game. Although sometimes I had gotten stuck on like 1 or 2 bosses.
 
I got so far into beating everything...I was going for a perfect game. I realized that you couldn't have 99,999 hp unless you used hp plus armor (this is unless you don't want to have 255 of every stat.) I chose to have around 100 luck for everyone, 255 of every other stat, and about 75,000 hp. Needless to say my guys were so sick I didn't even care what Nemesis did to me - it was like he was just sneezing in my direction...so, yeah! I just focused on getting my characters weapons and armors w/4 open/customizable slots so I could have cool auto-abilities but since they had so much speed I could go through the whole bunch w/o the enemy getting in so much as a punch.

I don't think I'll play it again anytime soon after that. But I still LOVE FFVII. :D
 
i like it becouse i learn the attacks on a new set...
 

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