Alright then LET'S TALK THE **** OUT OF US ABOUT IT? SPOILERS MIGHT BE INCLUDED (NOT STORYLINE THOUGHT)
I checked it out on wiki, and the first impresion i got from it's cover was a star wars (or trek either way i'm not a fan of that stuff) theme.
Here's a small quote about the soundtracks:
Wikipedia said:
"The disc will contain 31 songs, including Angela Aki's Kiss Me Goodbye. The 31 songs represent the 31 days of October, leading up to the Final Fantasy XII game release"
like FF11 the transition between World map and batle is almost non-existing, soundtrack "usually" doesn't change after transition.
New ADB battle system which is Active Dimension Battle.
There's a wait time for commands which varies from one to another to preform it depending on the Command/ Magic/ Skill etc...
I LOVE THIS PART, realisticly like FF8, MONEY ISN'T DROPPED BY MONSTERS ANYMORE YAAAAAAAAAYYYYY!!!!!!!!!!!! They're going back on the right track again!
However there are several new ways to gain money like preforming tasks, hunting "wanted monsters"
Ethers/Espers will make apperance as summonings (*looks at the smiling Zeromus

)
Airships aren't left it out in this one as well, MP is in it as well........
from what I understand, it seems you can improve your Limit Breaks, but here's the thing, it's not just by gaining new ones, but by speeding up the same one itself and improving it's capabilities.
There's much more to know about it's Liscence system as well as the Gambit System.
A short storyline spoiler is that the game begins in the same place as FF tactics.
Well that's my short summary about the game ENJOY
btw, did anyone get to try out its early released demo?